
Master Sergeant MacRobert
Space-Brewery-Association Did he say Jump
268
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Posted - 2016.10.24 11:18:11 -
[1] - Quote
Three new rigs GÇô Industrial , Transport Ships, Industrial Command Ship only
Eve is a game of cat & mouse. When you want combat you either: use a trap in one of a few ways (bait, camp), force a conflict (structure timers or sov pressure), surprise (cyno), arrange a mutual engagement or roam aimlessly in hope (lowest PvP / h ratio). Eve can always benefit from more conflict drivers. The following rig suggestions are intended to boost the options for the GÇ£BaitGÇ¥ mechanism (yes refinement is required).
Below are 3 Rigs (each Medium and Large sized) that represent Jury-rigging standard rig slots using Tech 3 subsystem technology (and build materials) to custom build combat capable ships from the Industrial lines:
Something like:
Sensor Suite (limited one per ship and to above hulls only) 25% reduction to all storage bays and cargo hold +1 med slot + 3 max locked targets Removes all original ship hull traits +25 Drone Bandwidth +25 Drone Bay Capacity Add Ship Trait as follows: +150% scan resolution per level Cannot fit cyno generators of any type
Combat Enhancements (limited one per ship and to above hulls only) 50% reduction to all storage bays and cargo hold +2 High Slots + 4 Turret Hardpoints + 4 Launcher Hardpoints Removes all original ship hull traits Add Ship Hull traits as follows: +10% Powergrid and +10% CPU per level Cannot fit Cyno Generators of any type
Defence reinforcement (limited to one per ship and to above hulls only) 50% reduction to all storage bays and cargo hold +1 low slot +10% speed +40% inertia modifier (improve agility) 100% increase to sensor strength Removes the original ship hull traits Add Ship Traits as follows: +5% shield, armour & structure hit points per level. Cannot fit Cyno Generators of any type. +xx Capacitor
Weapon systems would be concealed (revealed during target lock and fire).
Currently the Nereus is the only viable combat industrial bait (although some of the others can grab point, web and tank GÇô Sigil does good hull tank). I think it would add to the game to have all of the industrials as a possible bait.
Yes the idea needs work, adjustment, etc.. but, you get the gist of the idea.... ..take it apart
Plus: Allow Industrial Ships/Transport ships into Medium sized Faction Warfare plexGÇÖs!!
"Remedy this situation or you shall live out the rest of your life in a pain amplifier"
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